Jurassic Park III Review
In 1993, the first "Jurassic Park" took Hollywood's first giant step into the world of computer generated special effects, rendering from scratch huge life-like dinosaurs that genuinely interacted with the humans they chased and chowed on. There were a few tell-tale signs of CGI style that savvy audiences now recognize (soft-focusy skin on some critters, for example). But there wasn't a movie-goer on Earth who wasn't agog at how real those dinos looked.
CGI effects have evolved exponentially in the last eight years and in "Jurassic Park III" the movie's biggest stars are so seamless blended and thoroughly convincing that the very concept of these ancient beasts being a special effect barely even crosses your mind. It only occurred to me once, for about 10 seconds, during a fight between a Tyrannosaurus Rex and this movie's even bigger, meaner baddie called Spinosaurus. Half way through the furious dust-up, it hit me: "Holy cow, these things aren't real!"
I might not even have thought about the effects at all except for being drawn to the extreme deliberateness of the movie's big-budget post-production by the over-amped, over-bearing, Dolby'd-to-death sound effects, apparently designed to shatter eardrums.
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